Our work · Brand experience

Surviving Dead Zones: a Halloween pop-up for Xfinity, built in 10 days

A free, one-night Halloween pop-up in Philadelphia and Chicago. In Philadelphia we ran the whole experiential activation production, from the cobwebs on the facade to a ceiling that cracked open every 45 minutes.

Client
Xfinity
What
One-night Halloween pop-up, two cities
Timeline
10 days, brief to doors
Scope
Full build in Philadelphia, technology in Chicago
Footage: Xfinity on Instagram

The brief

The ask

Xfinity threw a Halloween party for Frank, its Frankenstein-inspired character. Free entry, open to anyone who walked in.

Our job was to turn National Mechanics in Old City into a haunted game guests could play for three hours. We had 10 days from brief to doors.

Venue facade at night, lit columns draped in cobwebs, pumpkins and candles on the front steps

The guest journey

How the night played out

  1. 1

    Scan any code to join

    Guests signed up on their phones with a name, phone number and a selfie.

  2. 2

    Get your ghost portrait

    Seconds later, the selfie came back as a ghost and landed on the portrait wall.

  3. 3

    Hunt five hidden codes

    Each code revealed a letter. Only players who found all five and spelled F-R-A-N-K could win a prize.

  4. 4

    Knock three times

    The knock box gave up a code to anyone who knocked and said his name.

  5. 5

    Confess in the booth

    Pick up the phone, wait for the beep, confess. That unlocked another code.

  6. 6

    Watch the ceiling crack open

    Every 45 minutes the ceiling cracked open, bats poured out and a winner's ghost appeared on the walls.

The build

What we built, piece by piece

Main room draped in cobwebs for the Halloween pop-up

Set dressing

Cobwebs across the facade, lit columns, pumpkins and candles on the steps, a dressed bar and signage. We designed, sourced and installed all of it.

Whole venue installed in a single day

QR scavenger hunt sign at the bar inviting guests to scan in and join the gameThe game on a guest's phone: two of five codes found, their ghost portrait, and the list of letters still to findStairwell with hanging ghosts and green bat lights, part of the hunting ground

A custom QR code scavenger hunt

Our tech team built the game as a custom web app. Five codes were hidden around the venue, one per letter: the sign at the door, the photo booth backdrop, the knock box, a photo of Frank and the confessional. Only players who finished were eligible to win. We built a custom backend that picked one or more winners at random from the finishers and put their ghosts on the wall.

AI ghost portraits projected live on a large wall of the venue, with each player's found letters
A guest's selfie before it became a ghost portraitThe ghost portrait made from the same guest's selfie

AI ghost portraits

Every selfie came back as a ghost portrait in seconds. A live portrait wall, projected across a large wall of the venue, showed each ghost next to that player's found letters.

Projection mapping on the ceiling

We mapped the projection to the venue's ceiling coffers, designed and animated the content, and patched audio into the house system. It ran ambient all night. Every 45 minutes we ran a prize giveaway as a full show effect: the ceiling cracked open, the lights and sound shifted, and the winner's ghost appeared on the walls.

Guest knocking on the knock box puzzle to unlock a hidden code

Knock box

A custom physical puzzle. Knock three times, say his name, and it hands over one of the hidden codes. Designed, built and installed by our team, and wired into the game.

Curtained confessional booth with a vintage phone inside

Confessional

A vintage phone in a curtained booth. Guests heard one of six greetings we wrote and recorded, then had up to 30 seconds after the beep. Audio and booth-camera video went to the client.

Hear one of the greetings guests heard on the phone
Guest posing at the Surviving Dead Zones backdrop in the photo boothDead Zones backdrop with glowing skeletons on hay bales

Photography

We handled the photography too: a step-and-repeat booth plus roaming coverage all night. Guests got their photos on the spot. Xfinity's creative team worked with us on the photo-op graphics and backdrop.

Philadelphia and Chicago

Two cities, one game

The same game ran in Philadelphia and Chicago. In Philadelphia we handled the whole build. In Chicago we ran the technology.

Philadelphia

The whole build, concept to install.

Chicago

The technology, running the same game.

How it came together

Ten days, one team

Plan

One team owned the set, the game, the ceiling and the photo, so every piece fed the same night.

Design

We designed the set, animated the ceiling, and wrote and recorded the confessional greetings. Our tech team built the game and the portrait wall.

Deploy

Install took one day. Doors stayed open for three hours. Media and stats reached the client within 24 hours.

The Imagination That Works team at the Dead Zones photo booth

Concept to install. One team.

On social

Two reels from the night

Reel by Xfinity on Instagram
Reel by Xfinity on Instagram

Your event

Bring this to your event

Every piece here is a module. Re-theme any of them to fit your brand and your venue.

  • Set dressing

    Facade, entry and bar, dressed to your theme.

  • QR game and AI portraits

    A custom web game with a live portrait wall.

  • Projection mapping

    Content mapped to your room's architecture.

  • Physical interactives

    Puzzles like the knock box, wired into the game.

  • Confessional booth

    A phone, a script and recordings you keep.

  • Photography

    Booth and roaming photos, in guests' hands on the spot.

Have a night like this in mind?

Tell us about it. Concept to install. One team.

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